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Sep
26
comment command line tools for simplifying iptables?
Not directly related to your question, but if you have issues understanding iptables, try using only long command line arguments until you get used to it. This makes the rules longer, but much more readable.
Sep
24
answered How can I view log file more then 1GB
Sep
21
comment Massive CPU usage spike, How do I find out what causes it?
CPU load average displayed by top command shows 3 values: during the last minute, during the last 5 minutes and during the last 15 minutes. So 10 minutes was certainly not the lowest granularity level you could use when attempting to spot the CPU hog.
Sep
20
answered Massive CPU usage spike, How do I find out what causes it?
Sep
13
accepted Common /home for a couple of Linux distributions
Sep
13
accepted Strategy for making incremental backups
Sep
13
comment Strategy for making incremental backups
It's my personal files (about 100 MB, ~30MB compressed) so nobody else will be dealing with them. It's a one man show. For now I'm keeping 10 full copies. I don't need 6 months worth, because most of these files is source code in version control, and it contains all the history.
Sep
13
asked Common /home for a couple of Linux distributions
Sep
13
asked Strategy for making incremental backups
Sep
13
answered Where to start learning about Networking
Sep
7
answered Linux server performance profiling - how to see what caused high load
Sep
4
comment Is Apache running?
You could run some ncurses web browser like links or lynx directly on the server.
Sep
3
accepted higher traffic priority for FPS game in Linux
Sep
3
comment higher traffic priority for FPS game in Linux
Indeed, prioritizing UDP over TCP is a clever idea, since the data transfer that hogs my upload is over TCP. Yes, FPS games usually send data over UDP so this is certainly a valid approach.
Sep
3
comment higher traffic priority for FPS game in Linux
My question states why I can't match by owner - because matching by PID seems to be deprecated and that's exactly what I need.
Sep
3
comment higher traffic priority for FPS game in Linux
CPU is not an issue. Generally I get ~100ms pings on ADSL, but I have a hourly cronjob that uploads backups to a remote server and as soon as it starts, the game begins to lag. This is upload (outgoing) so I'm supposed to be able to control the order it leaves my host. My biggest issue is I have no idea how to match IP packets by PID with iptables so I could process them differently (send to different queues)
Sep
3
comment higher traffic priority for FPS game in Linux
My input data is only the PID of the game process.
Sep
3
asked higher traffic priority for FPS game in Linux
Aug
31
answered DNS responses from ISP are slower and slower, solution?
Aug
30
answered Installing software on Linux without root privileges