0

I'm troubleshooting a WebRTC video calling problem in my app and i'm using Wireshark.

One end of my video call is a web app running in my browser window and the other end is a Unity based app on an Android device. This is built with WebRTC. In wireshark I could see UDP packets coming through and I was able to decode them as RTP packets this seemed to work a treat. However, I'm looking at some calls now that appear to be sending the packets through TCP. I tried to do the same decode as... as before with the UDP packets but it doesn't work. Am I coming at this the wrong way? I had entered both the sending port and the receiving port in the Decode as... window.

Any help is massively appreciated on this one.

0

Turns out I was using the 'Decode as...' window wrong. I was changing the Field column to RTP whereas I should have changed the Current column to RTP. It is now decoding my packets properly.

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.