Im am hosting some game servers, and each server instance runs in stdout, but they don't have timestamps, just logging events to new lines, e.g.:
- player a connected
- player b connected
- game started
- player X fragged player Y
- game ended
The problem with this is that when the server crashes I have no idea when did that happen.
Is there a way to pipe servers stdout trough some command, and get the same output back to file, or stdout again, but with timestamp in front???