I want to run an interactive simulation and have time pass at 12x real time. There is more than one solution to this, but is there a way to make the server clock run 12x faster?
Related question here (although Java-based). Even if you could speed the system clock up you'd break various of things (logging, timestamps on files, time-based kernel stuff to name but three) so it would seem better if your code could be made independent of "real" time.
Perhaps you could invent a new unit of time, equal to 1/12 of a second, and code your app in terms of that?